I may have said how some Pokemon can have brilliant designs to them, but there are also a significant amount that just look plain awful, and I mean AWFUL. When creating this list, I had to whittle it down from a Top 20 list, and that's saying quite a lot. But why are there more Pokemon designs that I hate than I like? I think it mostly has to do with expectations. When you come across a Pokemon that looks cool or cute, it's meaningful and gives you that incentive of catching it. When you come across an awful Pokemon, you either feel forced to capture them out of pure spite to finish your Pokedex, or you feel that your team does not deserve to have these Pokemon on it. The Pokemon I chose for my list are the balance sheet Pokemon, the ones that you are forced to catch just to fill out your dex and never use them again. So without further adieu, here are my Top 10 Worst Pokemon as of right now.
The Critical Order is a site that's an amalgamation of all sorts of reviews. You'll see video games, you'll see movies,comics, theatre, whatever that's new that I am able to see. Regardless, I respect all opinions, so please respect mine. If you have a suggestion for something to review, please post in the comments!
Showing posts with label design. Show all posts
Showing posts with label design. Show all posts
Sunday, March 30, 2014
Monday, January 20, 2014
Rayman Legends Review
Alright, here it is. The last thing I have to review before I can officially close 2013. No more. Done. I can actually get a bit of a break from reviews for a few weeks. But in retrospect, I'm kind of happy that Rayman Legends is the last thing of 2013 I'm reviewing. In a nutshell, this game pretty much sums up what 2013 was all about. Hype and expectation, riddled with controversy, but overall was a really good product. What do I mean by all of that? Well when it was first announced, Legends was going to be a Wii U exclusive game. It was originally going to be released in February, but was pushed back by seven months in order to make ports for other consoles, because Ubisoft didn't think that being a Wii U exclusive would justify the cost of production. Fans raged about having to wait over half a year to play it, made even worse by the fact it was releasing against Grand Theft Auto V, also known as a game you NEVER RELEASE ANYTHING AGAINST. It didn't sell a lot, but it was still a fabulous game for those who were patient enough to wait.
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