Monday, June 12, 2017

E3 2017: Bethesda


Bethesda, you should really stop having press conferences.


Bethesda has always been an odd company to give press conferences. When it was announced they'd be hosting one back in 2015, it was a foregone conclusion that they were just going to show off Fallout 4 for about an hour. And it was great! Last year they tried to do the same thing with Dishonored 2 with less than impressive results. They just didn't have any game to show off this time, but now? Wow they really had nothing this year. Bethesda actually gave EA a run for its money for the worst press conference so far.

It was only about a half hour long, but they crammed in some cool content into it. About a fourth of the conference was to show off Wolfenstein II: the New Colossus, which looked damned great with some fun live action footage mixed with actual in-engine stuff. What's killing me about this year at E3 is that there are barely any demos at all. No testing out a game on stage to show off, show while I liked what I saw with New Colossus, it all seemed a bit underwhelming. The Evil Within 2 was also announced, so if you liked that game, then here you go again!

The rest was just a stream of announcements and programs that only a niche of a niche would care about. Doom and Fallout 4 are coming to VR! Cool. I don't know anyone that has a VR set, plus according to Sony the PSVR only sold about a million units from its launch last October until now. Whoopie. Skyrim content for The Elder Scrolls: Online and their card game based around the series! Again, I don't know anyone that plays either of them or even cares about them. Skyrim on Switch has Amiibo support! Yes, it's still nice for a a third party developer to put a game on the Switch, but here's a better question; does it contain mod support? That's a question that more people want answered than if they can scan a Link Amiibo into the game.

But then we got the Creation Club, which is just a terrible idea. Essentially it's a part of the mod community for Fallout 4 and Skyrim that "allows" the player to pay for mods. These are mods developed by Bethesda and another developers that you can charge for to include in your game. Keep in mind that up until this point, mods have ALWAYS been free for these games and you never had to drop a penny for a mod. The mods will still be free, but now you have the option to pay for professionally made mods because these mods are guaranteed to work with you game.

Screw off.

Bethesda's conference was bad. It had a nice big announcement at the end, but the rest was just little tiny tidbits that only a fraction of people would care about, and even then the advent of the Creation Club leaves a sour taste in my mouth. At least it was short and pointless then!

D+

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